When Eurydice appears on the reels, Orpheus walks towards her, leaving sticky wild symbols in every position he crosses. These wilds remain locked during his journey, creating multiple winning combinations.
Each appearance of Eurydice increases the global multiplier. The multiplier grows progressively throughout your session, amplifying all wins when she graces the reels.
The three-headed guardian appears with purple lightning. Two Cerberus heads trigger respins on reels without the scatter. Three heads unleash the Underworld Escape free spins feature.
Navigate through four underworld layers to reach the world of the living. Orpheus must land on reel 1 at spin end to advance levels and earn 2 bonus spins. Fail and he moves one step closer to reel 1.
Collect wild symbols during free spins to fill the meter at thresholds of 6, 8, 10, and 12. Each filled meter awards an additional free spin, with a maximum of 20 free spins achievable.
Reach level 4 to trigger Eurydice's resurrection. She transforms into a sticky wild that remains on the reels, combining with the multiplier system for massive win potential.
Rise of Orpheus introduces a narrative-driven wild mechanic that sets it apart from standard Greek mythology slots. When Eurydice lands anywhere on the 5x4 grid, Orpheus doesn't simply substitute symbols - he physically walks towards her position, converting every reel position he crosses into a sticky wild. This creates a trail of locked wilds that remain active during the current spin.
The strategic depth emerges from reel positioning. If Eurydice lands on reel 5 and Orpheus on reel 1, you gain four sticky wilds across the middle reels. Combined with the 20 fixed paylines running left to right, this walking mechanism can generate multiple simultaneous winning combinations, especially when high-value symbols like the bearded man (5.00x for five) or Eurydice herself (4.00x) align with the wild trail.
The three-headed guardian operates on a partial scatter system. Landing two Cerberus symbols triggers respins exclusively on reels that don't display Cerberus, giving you additional chances to land the third head. This differs from traditional respin features where all reels spin - here, your existing Cerberus positions lock whilst empty reels attempt to complete the trio.
Three Cerberus heads activate the Underworld Escape free spins, but the real complexity lies in what happens next.
The Underworld Escape feature operates across four distinct levels representing layers of the underworld. Your objective: get Orpheus to land on reel 1 at the end of any free spin. Success advances you one level and awards 2 additional free spins. Failure moves Orpheus one step closer to reel 1, setting up easier progression on subsequent spins.
This creates a risk-reward dynamic. You might spend several spins accumulating wins on levels 1-3 (the underworld layers) before advancing, or you might progress quickly but with fewer total spins. The wild meter adds another layer: collect 6, 8, 10, or 12 wilds during the feature to earn extra spins, with a 20-spin maximum cap.
Reaching the fourth level (world of the living) transforms the feature entirely. Eurydice resurrects and becomes a sticky wild that remains on the reels for all remaining spins. Since the Eurydice multiplier system increases with each appearance, having her locked as a permanent wild whilst the multiplier continues growing creates the slot's highest win potential.
The mathematics favour patient play. With bet increments of 0.30, 0.40, 0.50, 0.60, and 0.80, the 3000x maximum win translates to 900 at minimum stake or 2400 at maximum. The medium volatility suggests this maximum is achievable through accumulated wins during an extended free spins session rather than a single massive hit.
Three separate wild symbols (Orpheus portrait, golden lyre, combined portrait) all pay identically at 7.00x for five symbols. This triple wild system increases wild frequency during base game, but the real value emerges during free spins when these wilds feed the meter system. Every wild collected pushes you towards those threshold bonuses of 6, 8, 10, and 12.
The medium-value symbols deserve attention: the purple snake (3.00x), green spirit (2.50x), and pomegranate (2.00x) appear more frequently than high-value portraits but still contribute meaningfully to your balance, especially when multiple paylines hit simultaneously across the 5x4 grid.
Play'n GO's unusual bet increments (0.30, 0.40, 0.50, 0.60, 0.80) rather than standard 0.20 steps means your stake jumps significantly at the top end. The 0.80 maximum represents a 166% increase over the 0.30 minimum. For the 3000x maximum win, this translates to a 1500 difference in potential payout between minimum and maximum stakes.
The auto-adjust bet feature (highlighted in yellow in the settings panel) automatically modifies your stake based on balance, which can extend gameplay during losing streaks but also reduces win amounts. Spacebar to spin functionality provides rapid play for those chasing the Cerberus trigger.
Rise of Orpheus sits in medium volatility territory, evidenced by the 3000x maximum win (high volatility slots typically offer 5000x-10000x+) and the frequent smaller wins from the triple wild system. The walking wild feature triggers regularly enough to maintain engagement, whilst the Cerberus free spins serve as the primary balance-building mechanism.
The four-level progression system with its guaranteed advancement mechanic (Orpheus moves closer to reel 1 on failed attempts) ensures free spins don't end prematurely without giving you chances at level 4. This reduces the frustration factor common in high-volatility slots where bonus rounds can conclude with minimal wins.
The turquoise, green, and blue primary colour scheme with gold, purple, and orange accents creates strong symbol differentiation. Bronze frame with grape leaves, spirals, and skull centrepiece reinforces the Greek underworld theme whilst maintaining clarity on smaller mobile screens. The glowing skulls in corners and vertical light beams provide atmospheric depth without cluttering the 5x4 play area.
Card suit symbols (hearts, spades, clubs, diamonds) use gradient colouring (pink-to-red, light-to-dark green, light-to-dark blue, lilac-to-purple) rather than solid fills, making them visually distinct from thematic symbols whilst maintaining the underwater ruins aesthetic.
Parameter | Value |
---|---|
Game Provider | Play'n GO |
Reel Configuration | 5 reels, 4 rows |
Paylines | 20 fixed (left to right) |
Maximum Win | 3000x total bet |
Bet Range | 0.30 - 0.80 (5 increments) |
Wild Symbols | 3 types (all substitute except scatters) |
Free Spins Trigger | 3 Cerberus scatter symbols |
Maximum Free Spins | 20 (via wild meter progression) |
Special Features | Walking wilds, multipliers, 4-level progression, sticky resurrections |
Mobile Compatible | Yes (HTML5) |
All 20 paylines are fixed and pay from the leftmost reel to the right. Wins are calculated by multiplying the symbol payout by your bet per line. Multiple paylines can win simultaneously on a single spin. The highest win per payline is paid, and all payline wins are added together for your total spin win.
The three wild symbols (Orpheus portrait, golden lyre, Orpheus-Eurydice combined) substitute for all symbols except Cerberus scatter. During the Orpheus walking wild feature, wilds become sticky and remain locked in position. In free spins, all wild symbols contribute to the wild meter regardless of type.
If you disconnect during a game round or free spins feature, your game state is stored for 90 days. Returning to Rise of Orpheus within this period resumes your session at the exact point of disconnection, including any active free spins, wild meter progress, and level position.
Rise of Orpheus is a game of chance with a mathematical house edge. Set deposit limits before playing, never chase losses, and treat slots as entertainment rather than income. The 3000x maximum win is a theoretical ceiling that most sessions will not approach. If gambling stops being fun, seek help from GamCare or BeGambleAware.
When Eurydice appears on any reel, Orpheus walks horizontally towards her position from wherever he currently sits. Every reel position he crosses becomes a sticky wild that remains locked for that spin. If Orpheus is on reel 2 and Eurydice lands on reel 5, he'll leave sticky wilds on reels 3 and 4 as he walks to her.
Landing two Cerberus heads activates the respin feature, which only spins reels without Cerberus symbols. This gives you additional chances at the third head without risking your existing scatters. The respin continues until you either land the third Cerberus or the respin ends without success.
Not guaranteed. You must land Orpheus on reel 1 at the end of a spin to advance levels. Failed attempts move Orpheus one step closer to reel 1, making subsequent attempts easier, but you might exhaust your free spins before reaching level 4. The wild meter system can award additional spins to extend your chances.
The multiplier grows globally each time Eurydice appears on the reels during your session. This multiplier persists across spins and applies to all wins when active. Reaching level 4 in free spins makes Eurydice a sticky wild, combining the multiplier with a permanent wild symbol.
With only five bet levels (0.30, 0.40, 0.50, 0.60, 0.80), choose based on your bankroll. The 3000x maximum win scales proportionally, so 0.30 yields 900 maximum whilst 0.80 yields 2400. Medium volatility means regular smaller wins, so lower stakes extend gameplay time.
Yes. Orpheus portrait, golden lyre, and combined Orpheus-Eurydice wild all pay 7.00x for five symbols and substitute for everything except Cerberus scatter. During free spins, all three wild types contribute equally to the wild meter thresholds of 6, 8, 10, and 12.